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Dispel Evil

Magia · SPELL_DISPEL_EVIL

TipoMagia
Manade 200 a 120 (-2 por nivel)
Posicao minimalutando
Alvoignora o alvo digitado
ViolentaSim
ClasseNivel
Paladin99
Cleric120

Strike down the forces of evil with divine wrath. Deals heavy damage to evil-aligned targets.

Como conjurar: cast 'dispel evil'

Base damage is a 30d18 roll (about 285 average) against an evil-aligned target. If you are evil yourself, the spell backfires: it targets you instead and deals damage equal to your current hit points minus one, leaving you at 1 hit point. Targets that are not evil are unaffected and take no damage.