WWarDomeclasses

Sorcerer

Sorcerers are, naturally, the opposite of warlocks -- they too learned combat magic, since no mage survives without at least some knowledge of it, but they devoted themselves to the study of defense. Among a sorcerer's abilities is manipulating the molecules of their own body to turn it into iron, platinum, and diamond respectively, granting an excellent defensive option. They can also charm other people, gaining total control over them, and cast the spell so feared by warriors, the "Mana Shield," which allows them to transfer damage from their health to their active mana.

THAC0
12,6
Habilidades
54
Ajuste de atributo (na criacao)
STR -1 DEX 0 CON 0 INT +2 WIS 0 CHA +2
Racas de criacao
HumanDrowDwarfElfTrollGith

armor

magiamana 18nivel 1
TipoMagia
Mana18
Posicao minimalutando
Alvoum personagem na sala
ViolentaNao

The Armor spell improves the target's AC by 2.

See also: AC

Como conjurar: cast 'armor'

Nivel 1 para Sorcerer; tambem: Shaman (4), Cleric (30), Ranger (30), Warlock (33), Paladin (91).

vitalize mana

pericianivel 4
TipoPericia
Mana / alvo / posicaonao aplicavel

Pericia sem metadado de spello() no C -- o comando que a implementa decide alvo e posicao por conta propria, sem registro declarativo (ver docs/design/classes-no-site.md, secao 7.1).

Passive recovery enhancement. Boosts your natural mana regeneration on ticks when your mana is below maximum.

Comandos: vitalize mana mana

Each regen tick where you're below full mana, there's a chance (based on your skill level) to add 20% to that tick's gain, whether or not you are meditating. Does not trigger while you're in a transformed state.

Nivel 4 para Sorcerer; tambem: Warlock (3), Psionicist (5), Cleric (8), Shaman (9), Necromancer (13).

infravision

magiamana 30–10nivel 8
TipoMagia
Manade 30 a 10 (-1 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Lets the caster detect heat given off by objects, granting much better vision in dark places.

See also: DETECT_INVISIBILITY

Como conjurar: cast 'infravision'

Nivel 8 para Sorcerer; tambem: Cleric (2), Ranger (4).

acid arrow

magiaviolentamana 50–40nivel 11
TipoMagia
Manade 50 a 40 (-1 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Launches a corrosive arrow of acid at your opponent.

Como conjurar: cast 'acid arrow'

Damage varies based on the spell's power.

Nivel 11 para Sorcerer; tambem: Warlock (6), Ranger (25).

minor globe

magiamana 100–50nivel 13
TipoMagia
Manade 100 a 50 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

A protective sphere of magical energy settles around you, providing defense and offensive benefits. Improves your armor class and combat effectiveness.

Como conjurar: cast 'minor globe'

> cast 'minor globe'
You feel a globe protecting you.

The effect lasts approximately 4 hours, extended to 8 for High Elves and Draconians. Provides bonuses to armor class, damage output, attack accuracy, and spell saving throws. This effect can stack with itself multiple times if recast.

Nivel 13 para Sorcerer.

flame arrow

magiaviolentamana 50–30nivel 18
TipoMagia
Manade 50 a 30 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Launches a burning projectile at a target, inflicting fire damage.

Como conjurar: cast 'flame arrow'

One of the earliest fire spells available.

Nivel 18 para Sorcerer; tambem: Warlock (17), Ranger (59).

remove curse

magiamana 65–45nivel 19
TipoMagia
Manade 65 a 45 (-3 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; um item no inventario; um item equipado
ViolentaNao

Lift the burden of a curse or remove the enchantment binding an item to its owner.

Como conjurar: cast 'remove curse'

> cast 'remove curse' cursed amulet
$p briefly glows blue.

Can target both characters and objects. On characters, removes curse effects and grants the message "You don't feel so unlucky." On objects, removes the nodrop enchantment and enhances weapons by increasing their weapon value. Objects briefly glow blue when uncursed.

Nivel 19 para Sorcerer; tambem: Cleric (47).

detect invisibility

magiamana 30–10nivel 24
TipoMagia
Manade 30 a 10 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Your eyes tingle as you gain the ability to see invisible creatures and objects nearby.

Como conjurar: cast 'detect invisibility' cast 'see'

The effect lasts longer if you (the caster) are a High Elf, not based on the target's race. Draconian casters have a small chance of gaining the same extended duration.

Nivel 24 para Sorcerer; tambem: Cleric (4), Warlock (9), Ranger (23).

grease

magiaviolentamana 15nivel 26
TipoMagia
Mana15
Posicao minimalutando
Alvoignora o alvo digitado
ViolentaSim

Conjures volatile grease that explodes in the area, damaging all present.

Como conjurar: cast 'grease'

> cast 'grease'
You gesture and 'KABUMM' explode the Grease.
$n makes strange gestures and 'KABUM' explode the Grease.

Nivel 26 para Sorcerer; tambem: Warlock (23).

detect poison

magiamana 15–5nivel 30
TipoMagia
Manade 15 a 5 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; um item no inventario; um item na sala
ViolentaNao

You sense whether a target or object is poisoned. On a creature, you learn if poison runs through their blood. On food or drink, you determine if it has been contaminated.

Como conjurar: cast 'detect poison' cast 'toxin'

> cast 'detect poison' orc
You sense that the orc is poisoned.

> cast 'detect poison' apple
You sense that the apple is safe for consumption.

Nivel 30 para Sorcerer; tambem: Cleric (7), Warlock (16).

illusory pit

magiamana 100–80nivel 32
TipoMagia
Manade 100 a 80 (-7 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaNao

Traps a target in the perception of a deep pit for a duration that grows with your Intelligence.

Como conjurar: cast 'illusory pit'

The illusion fails when your Intelligence roll does not beat the target's Constitution. Against another player, normal PK permission is also required.

Nivel 32 para Sorcerer.

magic missile

magiaviolentamana 20–30nivel 35
TipoMagia
Manade 20 a 30 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Launches magical projectiles at a target. Each missile strikes with arcane force and unerring accuracy.

Como conjurar: cast 'magic missile'

Damage scales with spell power.

Nivel 35 para Sorcerer; tambem: Warlock (30).

detect magic

magiamana 35–5nivel 37
TipoMagia
Manade 35 a 5 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Your eyes tingle as magical auras around you become visible.

Como conjurar: cast 'detect magic' cast 'detect'

The effect lasts longer if you (the caster) are a High Elf, not based on the target's race. Draconian casters have a small chance of gaining the same extended duration.

Nivel 37 para Sorcerer; tambem: Cleric (11), Warlock (24).

net of shadows

magiaviolentamana 80–60nivel 40
TipoMagia
Manade 80 a 60 (-1 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Wraps a target in shadows, dealing damage and briefly reducing its accuracy.

Como conjurar: cast 'net of shadows'

The hindering effect is resisted when the target's Dexterity roll beats your Intelligence roll. Repeated applications can extend its duration.

Nivel 40 para Sorcerer.

remove poison

magiamana 60–50nivel 43
TipoMagia
Manade 60 a 50 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; um item no inventario; um item na sala
ViolentaNao

Purges poison from the target's body or from food and drink. Removes all traces of venom and contamination.

Como conjurar: cast 'remove poison'

> cast 'remove poison' companion
A warm feeling runs through your body!

Can be cast on creatures, objects, and liquids. When removing poison from food, drink, or fountains, the purified item steams briefly.

Nivel 43 para Sorcerer; tambem: Cleric (40).

cromatic orb

magiaviolentamana 40–30nivel 45
TipoMagia
Manade 40 a 30 (-1 por nivel)
Posicao minimalutando
Alvoignora o alvo digitado
ViolentaSim

Creates a shimmering orb of chromatic energy that damages all who stand in the area.

Como conjurar: cast 'cromatic orb'

> cast 'cromatic orb'
You gesture and makes a incredible cromatic orb.

Affects all targets in the vicinity where the orb manifests.

Nivel 45 para Sorcerer; tambem: Warlock (37).

detect alignment

magiamana 25–15nivel 50
TipoMagia
Manade 25 a 15 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Your eyes become sensitive to the moral nature of those around you. You gain the ability to perceive the alignment of nearby creatures.

Como conjurar: cast 'detect alignment'

> cast 'detect alignment'
Your eyes tingle.

The effect lasts approximately 12 hours, extended to 23 for High Elves and lucky Draconians.

Nivel 50 para Sorcerer; tambem: Paladin (1), Necromancer (6), Cleric (16), Shaman (26).

strength

magiamana 40–30nivel 55
TipoMagia
Manade 40 a 30 (-1 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaNao

Grants 1 strength point per casting (2 if the caster's level is greater than 18), up to a maximum of 18/100.

See also: ATRIBUTOS

Como conjurar: cast 'strength'

Nivel 55 para Sorcerer; tambem: Warlock (157).

chill touch

magiaviolentamana 70–55nivel 56
TipoMagia
Manade 70 a 55 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

A numbing touch of cold that damages the target and drains their strength.

Como conjurar: cast 'chill touch'

> cast 'chill touch' enemy
You feel your strength wither!

The target's strength is reduced by a fixed amount. How long it lasts depends on whether the target resists it (a failed save means a much longer duration) and on the caster's race: High Elves and some Draconians extend it further.

Nivel 56 para Sorcerer; tambem: Warlock (45), Necromancer (55).

iron skin

magiamana 150–80nivel 58
TipoMagia
Manade 150 a 80 (-3 por nivel)
Posicao minimalutando
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Transform your skin into iron, providing substantial defensive protection. Your armor class improves dramatically against incoming attacks.

Como conjurar: cast 'iron skin'

> cast 'iron skin'
You feel your skin turning iron.

The effect lasts approximately 15 hours, extended to 24 for High Elves and Draconians. Cannot be cast if you already have platinum or diamond skin active. The protection scales with your remort advancement.

Nivel 58 para Sorcerer.

cure blind

magiamana 40–15nivel 67
TipoMagia
Manade 40 a 15 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaNao

Restores vision to a blinded creature.

Como conjurar: cast 'cure blind'

Your vision returns!
There's a momentary gleam in $n's eyes.

Nivel 67 para Sorcerer; tambem: Cleric (69).

area lightning

magiaviolentamana 50nivel 68
TipoMagia
Mana50
Posicao minimalutando
Alvoignora o alvo digitado
ViolentaSim

Calls down lightning that strikes all in the room. The damage is stronger if a storm is already raging.

Como conjurar: cast 'area lightning'

> cast 'area lightning'
You gesture and call down lights in this place.

Damage increases significantly during stormy weather conditions.

Nivel 68 para Sorcerer; tambem: Warlock (53), Shaman (64).

invisibility

magiamana 60–30nivel 70
TipoMagia
Manade 60 a 30 (-1 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; um item no inventario; um item na sala
ViolentaNao

Makes the target invisible to everyone except those affected by detect invisibility. Attacking while invisible immediately breaks the spell.

See also: DETECT_INVISIBILITY

Como conjurar: cast 'invisibility'

Nivel 70 para Sorcerer; tambem: Shaman (51), Ranger (89).

locate object

magiamana 85–50nivel 77
TipoMagia
Manade 85 a 50 (-1 por nivel)
Posicao minimaem pe
Alvoum item em qualquer lugar do mundo
ViolentaNao

Senses the location of a target object. The spell searches for objects matching the name you provide and reveals where they are—whether carried, worn, in a room, or inside another container.

Como conjurar: cast 'locate object'

The spell can find up to level/2 objects. If none are found, you sense nothing. The search uses the first keyword of the object name, which may match more objects than you intended.

Nivel 77 para Sorcerer; tambem: Warlock (43), Shaman (116).

sleep

magiaviolentamana 600–500nivel 78
TipoMagia
Manade 600 a 500 (-3 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaSim

SLEEP is both a command and the name of a spell.

The SLEEP command puts you to sleep, letting you regain health faster. You'll be largely unaware of your surroundings while asleep. Wake up again with the WAKE command.

The SLEEP spell forces the victim into a magical sleep from which they cannot wake on their own until the spell wears off.

If the victim fails its saving throw versus spell, it falls asleep. A sleeping victim can only be woken up if attacked.

See also: WAKE

Como conjurar: cast 'sleep'

Nivel 78 para Sorcerer.

burning hands

magiaviolentamana 100–60nivel 81
TipoMagia
Manade 100 a 60 (-1 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Engulfs a target in searing flames, dealing fire damage.

Como conjurar: cast 'burning hands'

Nivel 81 para Sorcerer; tambem: Warlock (62).

mana sword

magiamana 350–250nivel 87
TipoMagia
Manade 350 a 250 (-10 por nivel)
Posicao minimaem pe
Alvoum item no inventario; um item equipado
ViolentaNao

Transform a magic-infused staff into a powerful artifact sword. The resulting weapon is personalized to your name and alignment.

Como conjurar: cast 'mana sword'

Requires a magic-infused staff (ITEM_STAFF with ITEM_MAGIC flag) to cast. The spell consumes the original staff and creates a new mana sword with dynamic bonuses based on your level and alignment. Good-aligned casters create a weapon with anti-evil properties, evil-aligned casters create anti-good weapons, and neutral casters create neutral weapons. The weapon displays appropriate color (blue, red, or yellow) based on alignment.

Nivel 87 para Sorcerer.

shocking grasp

magiaviolentamana 200–190nivel 95
TipoMagia
Manade 200 a 190 (-1 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Channels electrical energy through your attack. Arcs of lightning strike the target, dealing electrical damage.

Como conjurar: cast 'shocking grasp'

Damage scales with spell power.

Nivel 95 para Sorcerer; tambem: Warlock (81).

dumbness

magiaviolentamana 50–15nivel 97
TipoMagia
Manade 50 a 15 (-3 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Reduces the target's intelligence, impairing their mental faculties.

Como conjurar: cast 'dumbness'

You feel dumber somehow.

The penalty to intelligence starts at -6 and grows worse by 1 for every 50 levels you have as caster. Targets with weak saving throws suffer longer duration; others shake off the effect quickly.

Nivel 97 para Sorcerer.

silent spell

pericianivel 99
TipoPericia
Mana / alvo / posicaonao aplicavel

Pericia sem metadado de spello() no C -- o comando que a implementa decide alvo e posicao por conta propria, sem registro declarativo (ver docs/design/classes-no-site.md, secao 7.1).

Cast spells even in rooms affected by silence magic.

Comandos: silent spell silent spell

Allows you to overcome the silence effect that normally prevents spellcasting. The skill improves each time you successfully cast in a silenced room.

Nivel 99 para Sorcerer; tambem: Warlock (100).

meditate

pericianivel 100
TipoPericia
Mana / alvo / posicaonao aplicavel

Pericia sem metadado de spello() no C -- o comando que a implementa decide alvo e posicao por conta propria, sem registro declarativo (ver docs/design/classes-no-site.md, secao 7.1).

Lets you meditate while sitting to recover mana faster.

Comandos: meditate

> meditate
You try to start meditate.
You start to meditate.

Requires you to be sitting. Doubles your mana regeneration on every tick, and improves further as your Meditate skill grows -- close to triple at 100 skill. Ends the instant you do anything else, even an empty press of Enter.

Nivel 100 para Sorcerer; tambem: Warlock (12), Cleric (24), Shaman (62), Psionicist (75), Necromancer (90).

second attack

pericianivel 108
TipoPericia
Mana / alvo / posicaonao aplicavel

Pericia sem metadado de spello() no C -- o comando que a implementa decide alvo e posicao por conta propria, sem registro declarativo (ver docs/design/classes-no-site.md, secao 7.1).

Gain an additional attack during combat. Your probability of landing a second strike each round increases with your skill level.

Comandos: second attack

Works in combination with weapon weight and combat style. Heavier weapons and certain styles reduce the chance of a successful second attack. Improves through combat use.

Nivel 108 para Sorcerer; tambem: Warrior (45), Barbarian (53), Paladin (53), Ninja (61), Thief (74), Cleric (75), Ranger (76), Shaman (101), Necromancer (104), Psionicist (105), Warlock (108).

color spray

magiaviolentamana 240–200nivel 110
TipoMagia
Manade 240 a 200 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Unleashes a dazzling spray of multicolored light that damages a target.

Como conjurar: cast 'color spray'

Nivel 110 para Sorcerer; tambem: Warlock (102).

platinum skin

magiamana 220–150nivel 113
TipoMagia
Manade 220 a 150 (-3 por nivel)
Posicao minimalutando
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Elevate your iron skin to an even harder platinum form. Your armor class improves dramatically beyond iron skin's protection.

Como conjurar: cast 'platinum skin'

> cast 'platinum skin'
You feel your skin turning platinum.

Requires iron skin to be active. Removes the iron skin effect and replaces it with platinum skin. The effect lasts approximately 15 hours, extended to 24 for High Elves and Draconians. The protection scales with your remort advancement and surpasses iron skin significantly.

Nivel 113 para Sorcerer.

extend spells

magiamana 610–570nivel 120
TipoMagia
Manade 610 a 570 (-1 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Shields your magical effects from time itself, preserving their duration.

Como conjurar: cast 'extend spells'

Your magic is now protected from Time itself.

This spell protects the duration of your active magical effects. The protection lasts 2 to 4 hours. There is a minor penalty to strength while this protection is active.

Nivel 120 para Sorcerer.

lightning bolt

magiaviolentamana 300–280nivel 126
TipoMagia
Manade 300 a 280 (-0 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Strikes a target with a powerful bolt of electricity. More devastating if lightning storms are already raging in the sky.

Como conjurar: cast 'lightning bolt'

Damage is significantly amplified during stormy weather conditions.

Nivel 126 para Sorcerer; tambem: Warlock (125).

blindness

magiaviolentamana 60–20nivel 127
TipoMagia
Manade 60 a 20 (-1 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; nunca o proprio conjurador
ViolentaSim

Blinds a victim who fails their saving throw. A blinded character suffers a -4 penalty to both hitroll and AC.

See also: AC

Como conjurar: cast 'blindness'

Nivel 127 para Sorcerer; tambem: Cleric (88), Paladin (95).

friends

magiamana 70–85nivel 133
TipoMagia
Manade 70 a 85 (-3 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaNao

Enhance your charisma and social presence. Your ability to charm others increases, bringing with it improved interaction and negotiation capability.

Como conjurar: cast 'friends'

> cast 'friends'
You feel your charism rising.

The effect lasts approximately 10 hours, extended to 19 for High Elves and Draconians. The charisma bonus grows with your remort advancement.

Nivel 133 para Sorcerer.

enchant weapon

magiamana 350–100nivel 138
TipoMagia
Manade 350 a 100 (-10 por nivel)
Posicao minimaem pe
Alvoum item no inventario; um item equipado
ViolentaNao

Imbues a weapon with magic, improving its accuracy and damage.

Como conjurar: cast 'enchant weapon'

$p glows blue.
$p glows red.
$p glows yellow.

The weapon must not already be magical, and must have no existing enchantments. The spell adds magical properties: bonus to hit improves with your level, and damage bonus also increases with level. The weapon's glow reflects your alignment: good casters produce blue, evil casters red, neutral casters yellow.

Nivel 138 para Sorcerer.

mana shield

magiamana 150–100nivel 140
TipoMagia
Manade 150 a 100 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Create a protective aura of pure magical energy that surrounds your body. A shield forged from mana itself guards against harm.

Como conjurar: cast 'mana shield'

> cast 'mana shield'
You create a great aura of energy wich surrounds you.

The effect lasts approximately 4 hours, extended to 8 for High Elves and Draconians.

Nivel 140 para Sorcerer; tambem: Shaman (196).

icebolt

magiaviolentamana 320–300nivel 142
TipoMagia
Manade 320 a 300 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Hurl a shard of freezing ice at your target. A chilling attack that deals significant magical damage.

Como conjurar: cast 'icebolt'

Nivel 142 para Sorcerer.

antimagic shell

magiamana 140–70nivel 145
TipoMagia
Manade 140 a 70 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala
ViolentaNao

Creates a magical barrier that increases your resistance to magical attacks.

Como conjurar: cast 'antimagic shell'

You feel your magic resistance increasing.

The resistance bonus grows stronger with remorts. High elves and some draconians gain extended protection lasting about 10 hours, while others receive 5 hours.

Nivel 145 para Sorcerer.

wall of fog

magiamana 130–90nivel 147
TipoMagia
Manade 130 a 90 (-3 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Creates a thick fog that fills your immediate surroundings.

Como conjurar: cast 'wall of fog'

> cast 'wall of fog'
You create a fog out of nowhere.

The fog lasts for one tick.

Nivel 147 para Sorcerer.

sprite

pericianivel 150
TipoPericia
Mana / alvo / posicaonao aplicavel

Pericia sem metadado de spello() no C -- o comando que a implementa decide alvo e posicao por conta propria, sem registro declarativo (ver docs/design/classes-no-site.md, secao 7.1).

Transform into a tiny but intelligent sprite form.

Comandos: sprite tiny

Transformation multiplies HP by single factor, increases damage by 40 points, to-hit by 25, and improves armor class. Requires minimum skill of 10 to use.

Nivel 150 para Sorcerer.

charm person

magiaviolentamana 300–200nivel 153
TipoMagia
Manade 300 a 200 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; nunca o proprio conjurador
ViolentaSim

Enchants a non-player creature to become your follower.

Como conjurar: cast 'charm person'

Isn't $n just such a nice fellow?

The target must fail a saving throw to succumb to the charm. Various conditions prevent the spell from working: targets protected by sanctuary, creatures with charm resistance, or targets already charmed. If successful, the target stops aggressive behavior and follows you. The effect duration depends on the target's intelligence: less intelligent creatures remain charmed longer. If you are yourself charmed, you cannot charm a follower of your own at all.

Nivel 153 para Sorcerer.

blink

magiamana 50–35nivel 155
TipoMagia
Manade 50 a 35 (-1 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Causes you to shift a few feet away, making it harder to hit you in combat.

Como conjurar: cast 'blink'

You see $n shift a few feet away.

High elves and some draconians maintain this effect for about 13 hours, others for 7 hours.

Nivel 155 para Sorcerer; tambem: Shaman (155).

firebolt

magiaviolentamana 380–300nivel 158
TipoMagia
Manade 380 a 300 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Unleash a bolt of searing fire at your target. A direct magical attack that delivers substantial damage.

Como conjurar: cast 'firebolt'

Nivel 158 para Sorcerer.

diamond skin

magiamana 290–220nivel 164
TipoMagia
Manade 290 a 220 (-3 por nivel)
Posicao minimalutando
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Hardens your skin into diamond, drastically improving your defense.

Como conjurar: cast 'diamond skin'

You feel your skin turning diamond.

This spell requires that you already have Platinum Skin active; it transforms your platinum skin into diamond skin. The defensive bonus is substantial and increases with remorts. High elves and some draconians maintain this form for 24 hours, while others sustain it for 15 hours.

Nivel 164 para Sorcerer.

dispel magic

magiamana 410–250nivel 169
TipoMagia
Manade 410 a 250 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaNao

Strips away magical effects from a target, removing buffs and curses.

Como conjurar: cast 'dispel magic'

Your magic vanishes.
$n dispels the magical effects of $m.

The spell's effectiveness depends on a contest between your wisdom and spell skill versus the target's wisdom. If successful, all magical effects on a player are removed. On creatures, individual magical effects may be stripped, one at a time, starting with visible protections and buffs.

Nivel 169 para Sorcerer.

silence

magiamana 330–230nivel 171
TipoMagia
Manade 330 a 230 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Create a zone of absolute silence in your current surroundings. All sound ceases within the affected area.

Como conjurar: cast 'silence'

> cast 'silence'
Everything seems to be quite Wquiet now.

Affects the entire room, creating a silence effect that lasts approximately two ticks. Cannot be cast in peaceful rooms. Message appears to both caster and room occupants.

Nivel 171 para Sorcerer.

prismatic sphere

magiaviolentamana 500–400nivel 173
TipoMagia
Manade 500 a 400 (-2 por nivel)
Posicao minimalutando
Alvoum personagem na sala; o oponente, em luta
ViolentaSim

Engulfs a target in a sphere of prismatic energy. The multicolored magical forces strike with great force.

Como conjurar: cast 'prismatic sphere'

High-level damage spell with significant power.

Nivel 173 para Sorcerer; tambem: Warlock (169).

fly

magiamana 220–110nivel 178
TipoMagia
Manade 220 a 110 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala
ViolentaNao

Grants the ability to fly, lifting you above the ground.

Como conjurar: cast 'fly'

> cast 'fly'
Your feet rise the floor.

The duration increases with spell level and can stack with repeated castings.

Nivel 178 para Sorcerer; tambem: Shaman (165).

major globe

magiamana 400–200nivel 184
TipoMagia
Manade 400 a 200 (-2 por nivel)
Posicao minimaem pe
Alvoum personagem na sala; somente o proprio conjurador
ViolentaNao

Summon a great protective sphere of energy around you. Raises all six of your attributes: Strength, Intelligence, Wisdom, Dexterity, Constitution, and Charisma.

Como conjurar: cast 'major globe'

> cast 'major globe'
You feel a great globe rising around your body.

The effect lasts approximately 2 hours, extended to 4 for High Elves and Draconians. Each bonus grows with your remort advancement.

Nivel 184 para Sorcerer.

fireball

magiaviolentamana 450–440nivel 187
TipoMagia
Manade 450 a 440 (-1 por nivel)
Posicao minimalutando
Alvoignora o alvo digitado
ViolentaSim

One of the most powerful attack spells a caster can learn.

See also: COLOR_SPRAY

Como conjurar: cast 'fireball'

Nivel 187 para Sorcerer; tambem: Warlock (179).